Saturday 21 June 2014

Throwing Eggs: Yoshi's New Island Review



One for Nintendo and especially Mario fans this week as we take a look at Yoshi’s New Island for the 3DS. While this is not the first outing for the plumber’s dinosaur partner in recent years, it is for this particular series of games. If you’re not familiar with the Yoshi’s Island series, the original popped up on the SNES console back in the early 90s. 

The premise for the newest arrival to the series is the same: you control Yoshi and have to get baby Mario to the goal of each level, gradually progressing through worlds until you reach the final boss battle.
Like previous games, this is a side-scrolling adventure, harking back to the 2D hay day of the 16-bit SNES. But the game can be viewed in 3D, with Yoshi, enemies and objects jumping off the screen against the background. 

Game play wise it is not very hard. It does become a bit more of a challenge in later stages, but usually a couple of tries is enough to get through most levels. The controls are pretty straight forward as well so it’s a good family game for people of all ages. Even if you do speed through the levels, there are a lot of items to collect which you will never find on the first run. This gives a lot of replay value if you’re bothered about getting 100 per cent completion. 

The only thing that really annoyed me after a while was the music. There is very little variation, with the soundtrack to most levels sounding almost - if not - the same. There could have been a few more tunes recorded for a game with so many stages. 

Yoshi’s New Island gets 7/10.

No comments:

Post a Comment