Sunday 12 April 2015

Game Review: Borderlands the Presequel



Borderlands: The Pre-Sequel is a first person shooter set on the moon of the distant world of Pandora. Although this is the third game in the series, it is set before Borderlands 2 - hence the title. 

As in previous games, you select one of four characters and battle your way across Pandora’s moon slaughtering bandits, nutters and the local curious wildlife in the process. 

The game play is very similar to previous incarnations of Borderlands but the biggest change is the jump mechanic. Being on a moon and in lower gravity you can jump very high and over long distances while enjoying slow fall time. 

If you’ve picked one of the three human characters (Athena, Nisha or Wilheim) you will also have to frequently refill your air canister or risk suffocation. If you select Claptrap - the robot - this isn’t a problem. Jumping doesn’t cost you air but the extra jump does - so watch out. 
 
As for the story, you are trying to help a man named Jack regain control of a space station belonging to the Hyperion Corporation that has been taken over by a military group called the Lost Legion. 

For those who have not played the series, Jack is the villain in Borderlands 2 and this is the story of how he became such an a***hole. 

As usual the game isn’t heavily story-driven and focuses more on the game play than anything else. Sighting targets with weapons is as good as it’s ever been and so are the rest of the controls. There is also a nice new selection of weapons to try out as well. 

But while the game stays true to its core mechanics, graphics and humour, there is a lack of anything big and new. 

Borderlands: The Pre-Sequel gets 6/10.

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